Creating a Stylized Wooden Crate Game Asset

mp4   Hot:11   Size:433.34 MB   Created:2017-09-27 01:05:16   Update:2017-10-05 12:34:27  

File List

  • 01.Welcome.90s.mp4 8.03 MB
    02.What you should know before watching this course.68s.mp4 3.23 MB
    03.Using the exercise files.57s.mp4 1.85 MB
    04.Setting up the 3ds Max project structure.161s.mp4 7.48 MB
    05.Gamma handling.87s.mp4 3.6 MB
    06.Planning it all out.268s.mp4 12.97 MB
    07.Creating the outer frame - Part 1.435s.mp4 19.22 MB
    08.Creating the outer frame - Part 2.311s.mp4 13.58 MB
    09.Creating the cross boards.331s.mp4 15.48 MB
    10.Adding structural reinforcement.297s.mp4 15.24 MB
    11.Starting with a primitive.339s.mp4 17.52 MB
    12.Adding extra elements.297s.mp4 13.08 MB
    13.Putting the nails in place.194s.mp4 9.63 MB
    14.Unwrapping the wood - Part 1.174s.mp4 8.21 MB
    15.Unwrapping the wood - Part 2.411s.mp4 26.56 MB
    16.Unwrapping the nails.314s.mp4 21.21 MB
    17.Combining UV elements - Part 1.253s.mp4 14.1 MB
    18.Combining UV elements - Part 2.327s.mp4 21.24 MB
    19.Finishing the crate assembly.379s.mp4 28.01 MB
    20.Exporting the fbx.251s.mp4 11.86 MB
    21.Baking resource maps for FXs.249s.mp4 9.9 MB
    22.Creating the grain details.385s.mp4 18.6 MB
    23.Creating the wood grain normal map.185s.mp4 9.06 MB
    24.Masking the nails for a metallic map.179s.mp4 7.4 MB
    25.Weathering the wood.338s.mp4 16.05 MB
    26.Creating the wood diffuse.281s.mp4 13.29 MB
    27.Creating edgewear on the nails.203s.mp4 9.59 MB
    28.Creating the nail diffuse.207s.mp4 11.12 MB
    29.Adding ambient occlusion effects.230s.mp4 10.8 MB
    30.Building the roughness map.180s.mp4 8.68 MB
    31.Setting up the Substance plugin.168s.mp4 8.9 MB
    32.Importing the mesh.185s.mp4 12.35 MB
    33.Bringing in the Substance.308s.mp4 20.29 MB
    34.What next.113s.mp4 4.99 MB
    Info/01.Welcome.90s.info.json 6.38 KB
    Info/02.What you should know before watching this course.68s.info.json 6.46 KB
    Info/03.Using the exercise files.57s.info.json 6.41 KB
    Info/04.Setting up the 3ds Max project structure.161s.info.json 6.48 KB
    Info/05.Gamma handling.87s.info.json 6.38 KB
    Info/06.Planning it all out.268s.info.json 6.44 KB
    Info/07.Creating the outer frame - Part 1.435s.info.json 6.54 KB
    Info/08.Creating the outer frame - Part 2.311s.info.json 6.54 KB
    Info/09.Creating the cross boards.331s.info.json 6.43 KB
    Info/10.Adding structural reinforcement.297s.info.json 6.45 KB
    Info/11.Starting with a primitive.339s.info.json 6.46 KB
    Info/12.Adding extra elements.297s.info.json 6.43 KB
    Info/13.Putting the nails in place.194s.info.json 6.45 KB
    Info/14.Unwrapping the wood - Part 1.174s.info.json 6.46 KB
    Info/15.Unwrapping the wood - Part 2.411s.info.json 6.46 KB
    Info/16.Unwrapping the nails.314s.info.json 6.41 KB
    Info/17.Combining UV elements - Part 1.253s.info.json 6.52 KB
    Info/18.Combining UV elements - Part 2.327s.info.json 6.52 KB
    Info/19.Finishing the crate assembly.379s.info.json 6.48 KB
    Info/20.Exporting the fbx.251s.info.json 6.46 KB
    Info/21.Baking resource maps for FXs.249s.info.json 6.46 KB
    Info/22.Creating the grain details.385s.info.json 6.45 KB
    Info/23.Creating the wood grain normal map.185s.info.json 6.46 KB
    Info/24.Masking the nails for a metallic map.179s.info.json 6.49 KB
    Info/25.Weathering the wood.338s.info.json 6.39 KB
    Info/26.Creating the wood diffuse.281s.info.json 6.45 KB
    Info/27.Creating edgewear on the nails.203s.info.json 6.47 KB
    Info/28.Creating the nail diffuse.207s.info.json 6.02 KB
    Info/29.Adding ambient occlusion effects.230s.info.json 6.47 KB
    Info/30.Building the roughness map.180s.info.json 6.45 KB
    Info/31.Setting up the Substance plugin.168s.info.json 6.51 KB
    Info/32.Importing the mesh.185s.info.json 6.42 KB
    Info/33.Bringing in the Substance.308s.info.json 6.5 KB
    Info/34.What next.113s.info.json 6.43 KB

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